Operation System Override

R6 Y11S2 Buffs and Nerfs 2026: Current Balance Changes

See the operators that gained real Ranked value, the latest Y11S2.1 refinements and which changes matter before your next queue.

By 10 min read
BALANCE DASHBOARDY11S2.1 LIVE
OPERATION SYSTEM OVERRIDECURRENT RANKED IMPACT
GRIDLOCK BUFFTRAX 35 HP
NOMAD BUFFAIRJAB 3.25 M
PULSE BUFFSCAN 10.5 M
DOKKAEBI WATCHCOOLDOWN 7 S
LATEST PATCHY11S2.1 REFINEMENTS APPLIED
Quick Answer

What are the biggest R6 Y11S2 buffs and nerfs?

Gridlock is the clearest launch winner: TRAX now have 35 HP, deploy faster and apply a 10-second limp, although she carries three canisters instead of four. Nomad gained a 3.25-meter Airjab range and every AK-74M grip. Zofia returned to 2 Speed and 2 Health.

Y11S2 also improved Mozzie, Pulse, Solis and Deimos. The latest Y11S2.1 update added a 7-second cooldown to Dokkaebi’s Jegeo Payload and smaller buffs for Sens, IQ, Ash, Finka, Thatcher, the SC3000K and Bulletproof Camera. Thorn received a lighter 10-second post-hit limp.

R6 Premium Shop

Build a roster for the current Y11S2 meta.

Compare operators, platform, region, rank and inventory before you choose.

Browsing only. Checkout starts after you choose an account.
Launch patch

Y11S2 changed area control, intel and comfort

Operation System Override did not flatten the entire meta. It strengthened specific operator jobs. Gridlock became harder to ignore, Nomad gained more reliable flank control, and several defenders received small range or duration improvements that reward better information.

OperatorDirectionConfirmed Y11S2 change
GridlockMIXED BUFF35 HP TRAX, 10-second limp, faster deploy, three canisters.
ZofiaBUFFReturned to 2 Speed and 2 Health.
NomadBUFFAirjab range 3.25 m and all AK-74M grips.
MozzieBUFFPest capture range increased to 1.75 m.
PulseBUFFCardiac Sensor scan distance increased to 10.5 m.
SolisBUFFSPEC-IO, reload and Overclock increased to 17 seconds.
DeimosBUFFTarget delay after identification reduced to 4 seconds.
Practical read: The patch rewards teams that turn information into timing. Most of these changes improve reliability rather than creating automatic kills.
Latest update

Y11S2.1 added one real nerf and several refinements

The June 23 update targeted Dokkaebi’s ability to chain Jegeo Payload activations. The rest of the balancing was mostly controlled quality-of-life work.

TargetDirectionY11S2.1 value
DokkaebiNERFJegeo Payload cooldown set to 7 seconds.
SensBUFFR.O.U. battery duration 15 seconds from 13.
IQBUFFElectronics Detector range 22 m from 20.
AshBUFFBreaching Round damage radius 2.2 m from 2.
FinkaBUFFAdrenal Surge cooldown 18 seconds from 20.
ThatcherBUFFEMP effect radius 1.85 m from 1.75.
ThornNERFPost-hit limping reduced to 10 seconds from 15.
SC3000KBUFFSmoother horizontal recoil across burst stages.
Bulletproof CameraBUFFEMP Dart explosion radius 0.75 m from 0.55.
Ranked impact

Gridlock and Nomad gain the clearest everyday value

Gridlock now punishes defenders who sprint through TRAX without clearing them. At 35 HP, a stinger can require more commitment to remove. The 10-second limp and blood trail extend the value after contact. Losing one canister prevents the buff from becoming free map-wide control.

Nomad is less dramatic but more consistent. A larger Airjab detection radius improves doorway and flank coverage, while full AK-74M grip access lets players choose recoil control or movement comfort without giving up the weapon.

Best support gainGridlock

Harder TRAX and stronger post-trigger punishment.

Best comfort gainNomad

More reliable Airjabs and flexible AK-74M grips.

Best speed gainZofia

2 Speed restores smoother rotations and entry timing.

Best intel gainPulse

10.5-meter scan range opens safer vertical reads.

Operator to watch

Dokkaebi moved from global calls to targeted pressure

Jegeo Payload starts with one resource, can hold five charges and refills every 25 seconds. It needs a valid identified target. The defender has seven seconds to respond before the phone explodes for 40 HP, creates fire for five seconds and removes phone access from that target.

Camera hacking remains global without direct line of sight but lasts 20 seconds. The remaster also added the XK23 and removed Stun Grenades. Y11S2.1 then introduced a seven-second activation cooldown so attackers cannot chain payloads without a defender response window.

StrongerTargeted execute pressure

Confirmed intel can become damage, fire and a forced phone reset.

WeakerSolo entry freedom

No Stun Grenades and a cooldown reinforce coordinated follow-up play.

Best use: Identify the defender, trigger Jegeo as teammates pressure the position and punish the reset or forced movement.
Operators and inventory

Choose the setup that fits your role.

Shop around platform, region, rank and the operators you want to play.

Weapon changes

The XK23 adds a stable high-damage option

The XK23 launched for Dokkaebi, Rauora and Sens. Ubisoft positioned it as a controllable assault rifle with high damage, moderate rate of fire and flexible attachments.

Y11S2 ASSAULT RIFLEXK23Dokkaebi, Rauora, Sens
DAMAGE49
FIRE RATE675 RPM
MAGAZINE35
AMMO175

The Extended Barrel can push damage to 54, but that trades recoil-focused muzzle support for raw stopping power. The AK-74M change is simpler: Nomad now gets horizontal, vertical and angled grips like Deimos.

Use the patch

Turn balance notes into a four-round test

Do not rebuild every lineup from a patch list. Test the operators whose job already fits the site and measure whether the new value changes your execute.

01Pick the job

Choose flank watch, area denial, entry, intel or disruption before the operator.

02Use the changed value

Place TRAX for forced clears or Airjabs for the new detection radius.

03Track the outcome

Did the gadget create time, movement, information or a clean fight?

04Keep only real gains

Retain the pick when it improves the plan, not because patch notes call it a buff.

01
Attack with a plan

Gridlock and Nomad are strongest when the team uses their control to execute, not when gadgets are thrown randomly.

02
Use intel immediately

Pulse, Mozzie, Solis and Deimos gained reliability. The value disappears if teammates act too late.

03
Do not chase the patch

A familiar operator with the right site job remains better than a newly buffed pick with no purpose.

FAQ

R6 Y11S2 balance FAQ

What are the biggest R6 Y11S2 buffs and nerfs?

Gridlock received the strongest area-control buff, Nomad gained Airjab reliability and all AK-74M grips, Zofia returned to 2 Speed and 2 Health, and Dokkaebi received a 7-second Jegeo cooldown in Y11S2.1.

Was Gridlock buffed in Y11S2?

Yes. TRAX now have 35 HP, deploy faster and apply a 10-second limp. Gridlock carries three canisters instead of four.

What changed for Nomad?

Airjab detection range increased to 3.25 meters and the AK-74M gained horizontal, vertical and angled grips.

Was Dokkaebi nerfed in Y11S2.1?

Yes. Ubisoft added a 7-second cooldown between Jegeo Payload activations to limit chained pressure.

What changed for Zofia?

Zofia returned to 2 Speed and 2 Health, improving mobility at the cost of some survivability.

Which defenders were buffed?

Mozzie gained 1.75-meter Pest capture range, Pulse reached 10.5-meter scans and Solis received 17-second device timings.

What changed in Y11S2.1?

The patch adjusted Dokkaebi, Sens, IQ, Ash, Finka, Thatcher, Thorn, the SC3000K and Bulletproof Camera EMP Dart.

Is the XK23 good?

It is a controllable 49-damage rifle with 675 RPM, a 35-round magazine and broad attachment access for Dokkaebi, Rauora and Sens.

Your next R6 setup

Queue with the operators and rank you want.

Choose around platform, region, rank and inventory, then build your lineup.

ALVIRAN is an independent premium shop and is not affiliated with Ubisoft. Rainbow Six Siege and related marks belong to their respective owners. Balance values can change through later updates. Check the live client and current Ubisoft notes before making competitive decisions.