Clash of Clans / Practical guide

Clash of Clans Gold Pass Explained: Perks, Tasks and the Hoggy Bank

Supercell rebuilt the Gold Pass for the March 2026 season. Learn what it needs, which perks it gives, how Season Tasks, Choice Nodes and the Hoggy Bank work, and what stays on an account and what ends when the season does.

ALVIRAN Editorial · Reviewed 2026-10-12

In this guide
Perks end with the season. REQUIREMENT, TASKS, HOGGY BANK

Looking for a Clash of Clans account?

Compare Town Hall, heroes and skins on every listing. This guide explains what the Gold Pass adds and what it does not.

1. What the Gold Pass is

Supercell's Gold Pass support page says you unlock rewards with points earned by completing Season Tasks, and that you need Town Hall 7 to access it. If you buy the Gold Pass you unlock extra rewards and perks on top of the free track. We quote no price here, because it changes; the in-game shop shows the current one.

Supercell announced a full rework of the pass on 16 February 2026, starting with the next season, which is the March 2026 one. Older guides describe the previous challenge system and the old Season Bank, and they are out of date.

2. Season Tasks, Stamp Cards and Season Points

The old challenge system is gone. Each day there are 8 always-available tasks focused on normal gameplay, and they do not expire. Completing tasks earns stamps, and enough stamps complete a Stamp Card, which earns bonus Season Points.

How points are earned after the rework
PartWhat Supercell says
Daily tasks8 tasks a day that stay available.
Stamp CardsYou start the season with several, earn a new one each day, and they stack, so you can catch up later.
Gold Pass bonusGold Pass players earn extra bonus points when completing Stamp Cards.
Final weekYou earn even more points per stamp and per completed card.

3. Choice Nodes and chests

At certain points on the track you can pick between two rewards, called Choice Nodes. Supercell's examples are two Hero skins, a Rune of Gold or a Rune of Elixir, and a Book of Fighting or a Book of Spells. Higher Town Halls unlock more meaningful choices, and rewards scale with the Town Hall and Builder Hall levels at the start of the season.

If you do not claim a Choice Node before the season ends, it defaults to the first option shown, or converts to Gems if your inventory is full. Chests now sit on the Silver track, each containing a random reward, and unclaimed chests are ready to open when you log in after the season ends.

Separate passes from progress

Boosts end with the season. Compare Town Hall, heroes and skins on a listing before you weigh any pass.

4. The Gold Pass perks

What the Gold Pass adds
PerkWhat Supercell says
Hero SkinEarn one Hero Skin per month.
1-Gem donationsDonate troops for 1 Gem per troop, including for your own requests.
Request time reductionReduces the wait time for requesting Clan Castle troops.
Builder BoostBuildings and Heroes need fewer resources and less time to build and upgrade.
Research BoostTroop, spell and siege machine upgrades in the Laboratory cost fewer resources and finish faster.
Next tier Gem unlockUse Gems to unlock the next reward tiers instantly.
Auto Forge slotAn additional slot that crafts without using a Builder.
Hoggy Bank multiplierA 5x bigger payout when the season ends.
ProspectorA Village Helper that converts Ores into other Ores daily. Supercell's rework post says you unlock it at 2,400 Season Points and that it works from Town Hall 10, with a Resource Potion below that.

The Hero Equipment guide explains the Ores the Prospector works with. See our Hero Equipment and Ore guide.

5. The Hoggy Bank

The Season Bank became the Hoggy Bank. It starts at its maximum size and has no size upgrades or income multipliers. The Gold Pass applies a 5x payout multiplier when you claim it at the end of the season, and the total scales with Town Hall level.

Hoggy Bank maximums in the rework post
TrackGold and ElixirBuilder Gold and Builder Elixir
Silver track (open to all players)Up to 8MUp to 2M
Gold PassUp to 40MUp to 10M

6. What stays and what ends

What happens to Gold Pass rewards
RewardWhat the support page says
Hero SkinsCan always be collected once unlocked. A skin you earn waits for you until you unlock that Hero.
Magic Items and resourcesCan always be collected once unlocked. The support page says rewards convert to Gems if storage is full, while the rework post says a Magic Item earned with full storage can be used immediately or sold.
Boosts and other perksThey only last until the season ends, even if you buy mid-season.
Unclaimed choice rewardsDefault to the first option shown, or convert to Gems if inventory is full.

Two Supercell pages disagree. The support page still lists a bonus of Task Cards for back-to-back Gold Pass purchases, while the 16 February 2026 post says Supercell removed the consecutive purchase bonus. The support page has been partly updated, since it lists the Hoggy Bank multiplier and the Prospector, but it still has the loyalty line. We treat the bonus as removed. Check the in-game pass screen.

7. What it means when you compare accounts

A Gold Pass is a temporary state. Hero Skins are rewards you collect, while the boosts end with the season. A listing that mentions an active pass is describing a perk that ends with the season, so weigh the skins, heroes and Town Hall above it. Our rushed base checklist covers what to read first.

  1. Which Hero Skins does the listing show, and where do they come from?
  2. Is a Gold Pass active, and when does the season end?
  3. What is the Town Hall level, and what are the hero levels for it?
  4. Is a seasonal perk, such as a boost or the Hoggy Bank, counted as part of the price?

8. Four mistakes people make

Reading old guides

The pass was reworked for the March 2026 season.

Valuing a live boost

Boosts end with the season.

Forgetting the Town Hall requirement

Supercell says Town Hall 7 is needed to access the pass.

Ignoring the track choice

Choice Nodes default to the first option if you do not pick.

Frequently asked questions

What Town Hall do you need for the Gold Pass?

Supercell's support page says you need to reach Town Hall 7 to access the Gold Pass.

Do Gold Pass rewards stay after the season?

Rewards you unlocked but did not claim, such as Hero Skins, Magic Items and resources, can still be collected. The support page says rewards convert to Gems if storage is full. Boosts and other perks only last until the season ends.

What is the Hoggy Bank?

The reworked Season Bank. It starts at its maximum size, and the Gold Pass applies a 5x payout multiplier when you claim it at the end of the season.

How are Season Points earned now?

Through daily Tasks, with 8 always-available tasks a day and Stamp Cards that award bonus Season Points.

What is a Choice Node?

A point on the track where you choose between two rewards, such as two Hero skins or a Book of Fighting or Book of Spells.

Can you buy the Gold Pass in the middle of a season?

Yes, Supercell says you can buy it at any point of the season, with an asterisk it does not explain. The perks still only last until the season ends, and rewards you have enough points for become available when you buy.

Ready to compare Clash of Clans accounts?

Weigh heroes and Town Hall first. For the Ore economy behind the Prospector, read our Hero Equipment guide.

Sources and editorial scope

Reviewed on 12 October 2026 against Supercell's Gold Pass support page and its rework announcement of 16 February 2026. Supercell revises the pass each season, and the support page has not been fully updated to the rework, so check the in-game screen for the current track and price. The checklist is ALVIRAN editorial advice.

Supercell prohibits buying, selling and sharing accounts in its Terms of Service. Progress and access checks do not override those rules.